Tag Archives: games
Our friends at design3 posted an interesting blog post the other day, including a great introduction on how to create games for Xperia™ PLAY using the Unity engine. If you are considering to create a game adapted to the unique Xperia™ PLAY hardware features, the Unity engine is a real good game development tool to use, considering all the features that comes with it (including the option to use the visual editor, javascript or C#, and the full support of both 2D and 3D art).
Head over to the design3 blog post to read more more about it! design3 is one of the leading game development portals in the industry. You can find hundreds of hours of video tutorials on game engine, 3D tools, 2D tools, and much more on their website. For more information about Xperia™ PLAY game development, check out our game development section.
An update of the arcade classic Lode Runner™ is on its way to Android this fall. Called Lode Runner X, this new version will only be available exclusively on the Xperia™ PLAY in early November. We had the opportunity to interview the legendary Scott Tsumura, Chief Advisor and Executive Producer at Tozai Games. Read on to find out what Scott says about this exclusive release.
Are you wondering how you can make your mobile game or app standout better? We can show you how… in Las Vegas. That where we will be hosting a speaking session, as part of this year’s Verizon Developer Community (VDC) Conference happening September 13-14 in Las Vegas, Nevada. Forget the slots and the Strip, the real action (for developers) will be at VDC, Verizon’s yearly conference designed to get your app into as many customers’ hands as possible. We took some time to talk with Magnus Ekenheim, Sony Ericsson’s Head of the Developer Program. Read on to find out what’s in store for our developers at VDC.
If you haven’t already read or seen what Facebook inside Xperia is, here’s a brief recap. When you update the Xperia™ software on your Sony Ericsson smartphone with the Facebook inside Xperia update, users are able to “Like” a track from the music player, tag photos in the phone’s gallery, sync contacts in the phonebook with current Facebook statuses, and sync the calendar with Facebook events. This should undoubtedly be a big hit with Sony Ericsson customers who use Facebook on a daily, if not hourly, basis.
As the wonderfully innovative Xperia™ PLAY games continue to keep coming into the Stand out from the Crowd submission site, Sony Ericsson is pleased to showcase the next standout game – Lame Castle from Be-Rad Entertainment – and fully optimized for the Xperia™ PLAY. (more…)
Sony Ericsson is excited to see the innovation that game developers have come up with since the launch of the Xperia™ PLAY. We’re pleased to showcase Hyperlight from CatfishBlues Games, the first of several of top Stand out from the Crowd contenders who have created a top-notch game designed for maximum impact, and most importantly, fully optimised for the Xperia PLAY. (more…)
This is the fourth in a series of tips that supplement the Xperia™ game developer recommendations. This tip expands on Display recommendations – DS3 in the list of game developer recommendations: If applicable, the representations of the device’s buttons should be displayed in the correct layout.
Sony Ericsson’s latest Xperia™ smartphones, such as Xperia™ PLAY, Xperia™ arc, and Xperia™ neo, support Adreno™ Profiler for Xperia™, a tool to help developers optimise their use of the Adreno 205 graphics processor. Using the Adreno™ Profiler for Xperia™, you can fine tune your code for optimal graphics performance.
This article gives an overview of the Adreno™ Profiler for Xperia™ and identifies some of its key features. For simplicity, the tool will be referred to as the Profiler in the remainder of the article.
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Sony Ericsson will be at this year’s Uplinq 2011 Conference in sunny San Diego, California. Hosted by Qualcomm, Uplinq brings together developers and publishers, device makers, OS and technology providers, and network operators to foster innovation within the wireless ecosystem. Along with a Mobile Innovations Showcase booth (#108) on the exhibit floor, Sony Ericsson will be part of the opening keynote speech and a speaker session, as well as the lead presenter for a lab session and breakout workshop.
This is the first in a series of tips that supplement the Xperia™ game developer recommendations. This first tip expands on recommendation AP13: A download should automatically resume if the connection fails.


![Showing HTML5 device orientation on Xperia with Ice Cream Sandwich [demo]](http://img.youtube.com/vi/Q4CTkjaYumM/default.jpg)


